Post by MSG on May 17, 2019 16:17:42 GMT -5
A macro will create a button on your power tray. A macro is a quick way to get a button on your tray for commonly used things, such as emotes (if you're big on emotes). The basic format is this:
/macro button_text command command parameter
Let's break it down:
- /macro - this is required to let the game know you're about to make a macro button. Remember the slash ( / ) as this is considered a slash command.
- button_text - this is the text that will be placed on the button. I'd recommend 3 or less letters/numbers, but no more than 4, otherwise the text will get pushed off and you'll only be able to read part of it.
- command - this is an actual command. This will vary depending on whether is a command to fire off a power, make a power autorun (when recharged - Hasten is a good candidate for this) or one of your pet's powers (if you're a Mastermind).
- command parameter - depending on the command, this part lets the macro know which power to fire off, which power to make auto execute (run) or which power is directed to your pet(s). Most, but not all, commands require a command parameter. Some that don't are for: up, down, left, right and managing your enhancements. This is not a complete list, so I've probably missed some.
Okay, we've got the basics, so let's have a few examples. NOTE: You MUST have the power (ability) for each of these - otherwise the macro won't work. The first one everyone has, but the Hasten example won't work if you don't have the Hasten power.
Managing your enhancements:
/macro Enh manage
This will put a button in your power tray with the text Enh on it and (when clicked) will open up your enhancement manage page. No more clicking Enhancements then Manage. This does NOT take a command parameter.
Making Hasten (or any power) auto execute when recharged:
/macro AH powexec_auto Hasten
This will put a button in your power tray with the text AH (Auto Hasten) that will toggle a green circle around your Hasten power (if in your tray). When the green circle is present, that power will auto execute (run) when it recharges. Click the AH macro button again to toggle it back off.
Executing a power:
/macro SM powexec_name Shadow Maul
This will put a button in your power tray with the text SM that, when clicked, will run the Shadow Maul power. NOTE: This is the SAME effect as clicking the Shadow Maul power button. It's doubtful that a macro will be used much in this fashion.
Giving a command to your pet (MM only):
/macro Agg petcom_all aggressive
This will place a button in your power tray with the text Agg and, when clicked, will put all of your pets in aggressive mode. petcom commands ONLY work with Mastermind pets. Pets like the gravity controller's Singularity are not affected, nor can be affected, by petcom commands - as those types of pets have no such control.
IMPORTANT: Not everything needs a macro - obviously. However, they can make great shortcuts. I've got my MM's petcom commands in macros in a separate power tray so I can easily adjust how I want them to act with a simple click.
If you've got questions about any of this, please create your own thread in this board.
/macro button_text command command parameter
Let's break it down:
- /macro - this is required to let the game know you're about to make a macro button. Remember the slash ( / ) as this is considered a slash command.
- button_text - this is the text that will be placed on the button. I'd recommend 3 or less letters/numbers, but no more than 4, otherwise the text will get pushed off and you'll only be able to read part of it.
- command - this is an actual command. This will vary depending on whether is a command to fire off a power, make a power autorun (when recharged - Hasten is a good candidate for this) or one of your pet's powers (if you're a Mastermind).
- command parameter - depending on the command, this part lets the macro know which power to fire off, which power to make auto execute (run) or which power is directed to your pet(s). Most, but not all, commands require a command parameter. Some that don't are for: up, down, left, right and managing your enhancements. This is not a complete list, so I've probably missed some.
Okay, we've got the basics, so let's have a few examples. NOTE: You MUST have the power (ability) for each of these - otherwise the macro won't work. The first one everyone has, but the Hasten example won't work if you don't have the Hasten power.
Managing your enhancements:
/macro Enh manage
This will put a button in your power tray with the text Enh on it and (when clicked) will open up your enhancement manage page. No more clicking Enhancements then Manage. This does NOT take a command parameter.
Making Hasten (or any power) auto execute when recharged:
/macro AH powexec_auto Hasten
This will put a button in your power tray with the text AH (Auto Hasten) that will toggle a green circle around your Hasten power (if in your tray). When the green circle is present, that power will auto execute (run) when it recharges. Click the AH macro button again to toggle it back off.
Executing a power:
/macro SM powexec_name Shadow Maul
This will put a button in your power tray with the text SM that, when clicked, will run the Shadow Maul power. NOTE: This is the SAME effect as clicking the Shadow Maul power button. It's doubtful that a macro will be used much in this fashion.
Giving a command to your pet (MM only):
/macro Agg petcom_all aggressive
This will place a button in your power tray with the text Agg and, when clicked, will put all of your pets in aggressive mode. petcom commands ONLY work with Mastermind pets. Pets like the gravity controller's Singularity are not affected, nor can be affected, by petcom commands - as those types of pets have no such control.
IMPORTANT: Not everything needs a macro - obviously. However, they can make great shortcuts. I've got my MM's petcom commands in macros in a separate power tray so I can easily adjust how I want them to act with a simple click.
If you've got questions about any of this, please create your own thread in this board.